Back to: Virtual Reality Technologies 101
01.3. Types of VR headsets (e.g. standalone, tethered, mobile)
There are several types of VR headsets currently available on the market, including:
- Standalone VR headsets: These headsets do not require a connection to a computer or console and are self-contained systems. They typically use internal storage for games and apps and rely on built-in sensors and processors for tracking and motion control. Examples of standalone VR headsets include the Oculus Quest and the HTC Vive Focus.
- Tethered VR headsets: These headsets are connected to a computer or console via a cable and are typically used in a fixed location. They often have higher resolution displays and more powerful hardware than standalone headsets, but they are limited by the range of the cable. Examples of tethered VR headsets include the Oculus Rift and the Valve Index.
- Mobile VR headsets: These headsets are designed to be used with a smartphone and are typically less expensive than standalone or tethered headsets. They often use a smartphone as the display and rely on the phone’s processing power and storage for games and apps. Examples of mobile VR headsets include the Samsung Gear VR and the Google Daydream View.
In the future, there are several types of VR headsets that are expected to emerge, including:
- Wireless VR headsets: These headsets will not require a connection to a computer or console and will use wireless technology for tracking and motion control. They are expected to be more convenient and portable than current VR headsets.
- Augmented reality (AR) headsets: These headsets will combine virtual and real-world elements to create a hybrid experience. They are expected to be used for applications such as gaming, education, and entertainment.
- Holographic VR headsets: These headsets will use holographic technology to create a more realistic and immersive virtual environment. They are expected to be more expensive and complex than current VR headsets, but could offer a more realistic and interactive experience.
- Flexible VR headsets: These headsets will be made from flexible materials that can be shaped to fit the user’s face and head. They are expected to be more comfortable and adaptable than current VR headsets, but may be more difficult to manufacture and assemble.